Friday, December 5, 2008
Feminizing Games
Games as escapes, games as reminders
The game itself is very simple in nature, its graphics herald back to the original Nintendo, as is the gameplay. The objective of the game is to walk along a passage, finding treasure chests which increase your score, this seems like a standard diversion, an easy thoughtless game that allows people to take some time out of "RL" and mindlessly collect treasure. However, the game reveals its true meaning as time goes on. Although I didnt notice at first, my character was slowly aging the entire time, as was the female sprite who i took to be my wife when i accidentally bumped into her, creating a love heart.
I was so wrapped up in trying to find treasure that it took me a while to recognize the changes, as they are incredibly minute, but eventually it became clear that my tiny pixelated sprite was balding, and my virtual bride appeared to be getting fatter. Undettered, I kept looking for more treasure, and sadly my wife eventually turned into a headstone and left me as a decrepit old man walking slowly around a virtual world. Then I turned into a headstone too and it was all over.
The game's author stated that he created it as a way for people to look at their own feelings and beliefs regarding their very meaning of life. Regardless of your actions in the game, it still ends the same way, with both of you dead (your points are not even displayed after your death, the logic being that your dead anyways, why do you need points?).
I thought this seemed similar to Dibbell's essay, as both use the apparently frivolous to echo real life. Although Passage does it in a very different way, I have been wondering about how much of a statement a massively multiplayer game would be able to make about the way we function as a society. Still theres no "A-ha!" moment in these communities, and people would likely continue to spend their time yelling at each other, racing to 'be the best', or focusing on sex. Then again, that could be a statement about society in itself.
You can download passage here if your interested: http://sourceforge.net/project/showfiles.php?group_id=17004
Thursday, December 4, 2008
when I became an avatar, I felt very silly
Play
I take issue with Wark's notion that "Games are places where Ideological promises are kept" and that "the gamer accepts a system as given and attempts to score within it." This is because Wark defines Play as play within the rules of the system. However, this Play is impossible without playing with the rules themselves. This means that games are in a constant state of flux, equally defined by the coder and the gamer; the coder creates the rules and the gamer plays with them, finding stress points and pressing them in order to open up the original intent to new possibilities. Take, for example, Donkey Kong; Gamers analysed the rules of the game, figured out ways to use them, get around them, and otherwise manipulate them, and proceeded to set scores thought impossible by creators, as evidenced by the "death screen" found at the end of the game, which simply kills off your character and ends the game. To pull a quote from http://www.scifi.com/sfw/screen/sfw16918.html:
One prominent story element involves a bit of video-game lore previously unknown to this reviewer. It turns out that Mario's quest to save his girlfriend from the rampaging gorilla is not merely eternal, as it seems to casual players, but by design doomed to failure, as there is, well past the point where anybody but a total obsessive could ever play the game, a feature called "The Death Screen," where the game software hits total overload and Mario himself dies for no reason, the in-game explanation, I guess, being that he's suffered a massive coronary from vaulting all of those barrels the gorilla has been raining down upon him. Mario's girlfriend is, by default, doomed to remain in the gorilla's clutches, suffering the fate King Kong's Ann Darrow so narrowly avoided. I consider this a major bummer, in context, but the gamers don't feel that way; to them, it's a substantial achievement just to last the more than two hours it takes for Mario to keel over and die. —Adam-Troy
Gamers have pushed the system so far that it eventually collapses. While current games seem to be aware of this, providing ways for the true gamers to express this desire to play with rules without fundamentally breaking the system, but this means that the "system" itself is subject to continual change as the gamer plays, discovering new tricks unintentionally hidden within the code.
To conclude, let me say this: I really enjoyed this section, and the discussions held within. Thank you all for the excellent exchanges of ideas and concepts, and thank you Jeremy for directing our conversation, for providing context in many cases where a knowledgeable interpretation was impossible without which (especially concerning Freudian analysis).
What the hell is cybersex?
Fictionalization. Re-evaluation and/or Annihilation
Hypothesis:
In the lecture on Wednesday, Prof. Chun posed the question of what and how do media – and the theoretical accounts more or less associated with them (and with what, for want of a better word, I will call the “postmodern” world, even though I have come to realize how problematic the term “postmodern” is) do.
One approach to this question that I would like to explore in my post – particularly in light of the readings for the past two weeks – is the issue of the re-evaluation and/or annihilation (and/or possibly “convergence”?) of the categories of “the ethical”, “the political”,“the aesthetic” (even “the economic”, by implication) – traditional categories of “dividing” and understanding reality – that media and their theoretical (more or less) counterpart might induce and which might be consonant with the (yet incomplete, I would argue) triumph of postmodernism as “a world view” (Jencks, C. (1991) “The Postmodern Agenda” in Jenks C., ed. (1991) The Postmodern Reader, New York: St Martin’s Press). Suggestive of this phenomenon(/a) is, to some extent, McKenzie Wark's re-reading of Plato's allegory of the Cave and his apparent “upside-down” paradigm (relative to Plato's), according to which games are closer to pure Forms than reality – representation becomes the matrix of reality.
Specific points - “evidence” of a necessity to re-evaluate the categories under scrutiny:
- In his essay A Rape in Cyberspace, Dibbell points to a disturbance of “the ethical” (and not only) in our “late-modern “ world: “And perhaps most challengingly it asks us to wrap our late-modern ontologies, epistemologies, sexual ethics, and common sense around the curious notion of rape by a voodoo doll” (p.12). Should the same system of values in operation in “real” life – if, indeed, we agree with Jenkins that “We have learned to care as much about creatures of pigment as we care about images of real people”, an alternative “fictional” one, or no one at all be applied in the case of the “virtual rape”? A danger that I would particularly like to point to in relation to potential answers to this question is that the application of the un-altered category of the “ethical” to/in the fiction that is the cyberspace (without differentiating between “the fictional” and “the real”) might perhaps fictionalize the category – relocate it into the realm of representation (in the Platonic sense). At the same time, abolishing the good/evil mode of evaluation for fiction (the cyberspace, the digital), situating it (cyberspace) beyond good and evil, might undermine the status of this category for/in the “real” world. If the good/evil divide is not universally applicable, why should it be applied at all? So, it seems that neither option is a desirable solution (or a solution at all).This complex apparent aporia is, in my view, a paradoxical ethical dilemma concerning the re-evaluation of “the ethical” necessary in the contemporary world.
(And, yet, wouldn't it be great if all rapes happened in cyberspace?)
- Danah Boyd – in her Why Youth (Heart) Social Network Sites: The Role of Networked Publics in Teenage Social Life – puts forth the argument that the participation in public networks creates “good citizens”. The issue that I am interested in is the notion of “good citizen” in the media-dominated contemporary world. As Prof. Chun indicated, Boyd's argument operates on a Kantian and Habermasian account of the “good citizen” as the informed citizen, fully involved in information production and consumption. As the status of information itself is being called into question, however, I believe that the notion of “good citizen” also needs to be re-evaluated and redefined in order to remain relevant. Could Wark's “gamer” (ultimately a fictional identity) perhaps become the paradigm for the “good citizen” of the (post-?) postmodern world?
- Thirdly, I would like to briefly address the aesthetic status of games that Jenkins also engages with in his article (Games, the New Lively Art). In my view, an “official” acknowledgment of cinema as “the seventh art” is connected to an acceptance of the postmodern paradigm of fragmentation. But what would the acknowledgment of games as “the eighth art” entail?
Granting aesthetic value to games, I would argue, could mean the ultimate subjugation of “the aesthetic” to “the entertaining” – an inversion that is – in a sense – in the same line with Wark's reversal of Plato's (metaphysical) theory. This acknowledgment would perhaps also put into place a model of “impotent” inescapable participation (implying playing the game while at the same time being played by the game) as a norm for engaging with art.
A (provisional) conclusion:
Perhaps the media – “pure” representation (in the Platonic notion of the term) – actually relocates the above mentioned categories in or within the realm of representation. In other words, the media somehow fictionalizes these categories, with the result of a (necessary) radical re-evaluation and/or annihilation that, for the moment, remains generally not-explicitly-and-fully-engaged with (from a theoretical standpoint).
Attempting to assess the difference that MCM 0100 made in my mode of thinking, I would claim that the realization of this induced and required re-evaluation and/or annihilation is one of the most significant discoveries that I have made in this course.
Imagine all the Lovely People
:feels alienated
Lavender_Guest feels alienated
Only one person talked to me, because I thought it normal for some reason to
Look in cardboard box in Animu. [I suppose this is how you learn social skills by making these awkward mistakes...]
When I tried to say
“Hi, I’m new here
the MOO responded with
I don’t understand
By the time I could respond and try again to say
“Hi, I am new here
(Maybe the apostrophe messed something up)
Animu leaves room and door resolutely shuts behind him
: feels incredibly socially awkward
Lavender_Guest feels incredibly socially awkward
(but don’t we already know that when we communicate we put ourselves out there to be vulnerable)
(And isn’t this text format quite annoying an hard to read)
Not such a normal, social skills building experience. Nor is encountering 101 cyber characters in a hot tub. I now know how to navigate a MOO after my long tutorial though. That might turn out to be a useful like skill
But to be less cynical...
The article by danah boyd was quite fascinating. Never would I have thought that social network sites were linked to the labor movement and compulsory schooling, but that is all in the social import of these pervasive sites. Nor would I have ever thought about how they were helping me to prepare for the real world. But I sympathize totally with the girl who tells how she created her blog with pictures and descriptions of her vacations so that people would be her friend. As a 14 year old, of course I thought that having the latest music and the most insightful blog posts would cause some one who I “liked” who probably wasn’t even aware of my existence and had no reason to frequent my page. I guess that was how I made the mistake of expecting things to happen on their own.
One networked public I know very well is the Brown Class of 2012 group. As the creator, I started it because as as someone who was deferring her admission to the class of 2011 to go abroad, I didn’t fit into the 2011 imagined community. I also wanted a way to visualize the group of people who were also deferring. I watched the 2012 group transform from a small, close-knit group of seven people into a vibrant, hopping group of thousands by the time the semester started. Although I barely read any of the content of the page, because I had my own community with which to interact in Israel (and the fact that our internet sucked), others used it to find their future roommates, discuss what clubs they were going to do, and form bands. Now, the group page is totally dead. The group served as a community when it needed to be imagined but now that we no longer have to imagine it, no one but 2013 prospectives and people who are looking to advertise for their various websites and campus events use the group.
Admining a dead group takes a little bit of the pressure off of my shoulders... except when I use my admin powers to send messages the entre freshman class
:grins guiltily
Lavender_Guest grins guiltily
Wednesday, December 3, 2008
The Death of LambdaMOO/The Relative Nature of Signs
1) The Death of Lambda Moo
LambdaMOO was eerily quiet. I wandered through the rooms, examining and playing with the various objects found within, transporting myself into odd places (at one part walking through a mirror into a Pub), yet never running into any avatar awake and aware of my presence (I even waved at a few people marked as "asleep," hoping they were they on the other side of the network, waiting for someone to wander through and "wake" them). Eventually, desperate to find an opening that would allow me a glipse into the community of LambdaMOO and perhaps passage into the interior of the community, linking me with LambdaMOO despite the small period of time spent within, I typed @who and cued up of a list of the 99 avatars. Looking at which were awake (indicated by small idle times), I decided to transport myself into a room containing people conversing (perhaps transporting myself into the conversation as well), but "La Cantina," the site of the only conversation I could find, would not allow me enterence, instead throwing me out as soon as I entered.
I was left stunned and rather frightened: how has a community once numbering 10,000 been reduced to somewhere between six and twelve active members, 87 members logged on but not active, and somewhere between 1000-2000 members completely absent from the system? What happened to the network of interactions described by Dibbel? Unsure of a response, I turned to another network, the world wide web, for an answer. I found this:
LambdaMOO -- an open letter to students and researchers
I'd like to focus on particular implication of this letter, summed up nicely in the section entitled "The Moral":
"There were some tragic incidents many years ago, which the world will not let us forget. . . . This, it seems, is our best advertisement."
This statement seems rather disturbing; the very necessity of notifying the outside of its presense in order to assure the growth of the community eventually created the events that led (or rather, are leading) to the eventual death of LambdaMOO. But keep in mind that part of the problem lies in the representation of LambdaMOO; in the minds of the "world," LambdaMOO is defined by "A Rape in Cyberspace"; the myth that has developed has fundamentally defined LambdaMOO by the rape that occured there many years ago. While Professor Chun seemed to be aware of the dangers of this myth, notifying us of the contents of the rest of the book, trying to highlight the tension between the "real" and "virtual" explored within, it is already too late: the community has already been redefined and destroyed as a result. In this case, I believe this is because the chapter we read was originally published in several magazines before the publication of the whole book; since those who had spent all their life in "RL" did not have the "background" (that is, they had not constructed signs with which an understanding of "VR" could be reached), they seized upon the one sign they did possess: rape. Thus, students, unprepared and unwilling to enter the world of LambdaMOO (or rather, to attach a new sign to their definition of themselves) found themselves asking anyone they came across about rape. LambdaMOOers found themselves attempting to resist this forced definition by continuing to foster the growth of culture within the system, closing it off to those newcomers unwilling to leap through a giant series of hurdles (thus, my experience with the locked room), but without newcomers, without some sort of connection to the exterior, the community begins to wither away, drawing ever closer to death.
Now, there are a few problems with that argument: for starters, I applied for a username, hoping to revisit later during peak hours (whatever those might happen to be, and what I assume are not the hours during which I visited) and begin to investigate, and I eventually got it, but when I first applied I was number 3 on the waiting list. Now, the other two may have been from our class, and neither of them may have any intention of giving themselves over the the community, spending hours there helping to build the culture, but there's no way of knowing. There are a couple other points of contention I can see from where I sit, but again, I'd rather choose an element of the argument and explore its meaning.
In this case, that element happens to be the nature of the definition of LambdaMOO; I want to focus on the nature of its definition by association.
Notes:
Well, this post began as "The Death of LambdaMOO," but ended up very very long and unfinished. I decided to hold onto it in order to fully give it the time and energy it needs for construction. I've posted the first section; the second section, "Linking (Hypertext)" was half-complete and has been taken out here; it is a discussion of the structure of the Internet and the nature of hyperlinking; the final section, which I am/was planning to title "Deconstructing Revolutionary Speech; Relations/Signs; Within/Without" would have looked at Barthes' admittance that myth is impossible to escape, fundamentally collapsing the notion of the separated semiological systems, meaning that it is impossible to consider the sign without the myth placing it within culture, within ideology (as the fundamental base of the sign cannot be separated from myth), meaning that signs are fundamentally relations/connections/links. I did write this: "Like hyperlinks, signs are that which bind together bodies; signs provide us with a way to relate ourselves to the external, the Other; signs are connections, and it is only by examining these connections along with the individual bodies that we may find meaning/definition." I feel as if there's more needed to really complete that statement, but it's the basic point. I've also been thinking a lot lately about Web 2.0's assertion of "separation of form and content," but I'm not sure if (or how) that fits in to my argument yet. Hopefully, what I have just said is sufficient for the creation of an understanding of the intent behind what is above.
Thursday, November 13, 2008
Open source and Communities
It all makes sense now....
Voyeur
What I found interesting about it was the way that the project made me notice the inferences that films force us to make. Just as a our eyes automatically take a series of quickly flashed images and make it into motion, our minds fill in the blanks (when the characters are not in the rooms, what the people are saying that we cannot understand). This was accomplished by offering us a omnipotent point of view, one that goes through walls, yet leaving some parts of the plot to take place in an arena invisible to us. Violence takes place behind the walls, yet I can only see the anticipatory stage and the phase after it, not the part i actually DO want to see.
At the same time, this small flaw in our sweeping view also sets the media up to shock me, as I cannot take in inputs that i normally can in the sounds. This was especially poignant in the part where the artist is tapping on the wall to lure one of his other audiences towards the wall. I couldnt hear or see clearly what he was doing, but was suddenly hit with the shock of seeing him with his gun. It seems strange that in film one can portray a variety of different views, so why should we only be able to see one field at a time, or what criteria should be used to decide WHICH fields we do see.
That wasn't how it was supposed to have ended
I then progressed to other parts of the city -- the Housewife scene in particular. While interacting with this story I was struck at how much was left unsaid. Snippets of lives were presented for our judgment, leaving me falsely feeling that I had more agency in determining their destinies. When the husband ended up getting killed (shown only by the wife dressing up the kids in black for the funeral) I felt frustrated at the lack of input I had, perhaps subconsciously confusing my desire for voyeurism for that of intervention.
I couldn't stop spying on imaginary people.
Collective Intelligence
This statistic is from "Principles of Economics" (pg. 523)
COUNTRY LIFE EXP. LIT. RATE % INT. Usage %
USA 77 99% 55%
Germany 78 99% 41%
Japan 81 99% 45%
Mexico 73 91% 10%
Brazil 68 86% 8%
Indonesia 67 88% 4%
Pakistan 61 42% 1%
Nigeria 52 67% <0.5%
Although there is no cause and affect response to internet usage and life expectancy, there is a corrollation between the two. There is a sigificant drop off between 1st world countries and 3rd world countries and there related life expectancy and internet usage. The more "developed country" or the country that allows its citizens more access to the internet is also a country with a higher life expectancy rate. A more developed country also has more investment and productivity of capital. The internet is away to extract as much capital (knowledge) as it can and use it for value. As a user of the internet, how else would we be able to post on this blog? Let alone have a blog if it weren't for the internet. Long distance communication can be made instantly within the realms of internet as long as almost every question one may have. With the internet, ideas are channelled into a single space of framework for almost everyone to see. Our society is quickly conforming with the masses into cyberspace and creating a social phenomena.
Wired in
Uncertainties
1) No way out?!
All the texts read in this section of the course thus far – and particularly those by Ang and Terranova – seem to take it for granted that participation in the media is a universal experience, virtually positioning the entire humanity inside a media-dominated and media-regulated realm of existence. Terranova, for example, uses such general(izing) notions as “human intelligence” – suggesting that the status of participant in the media is universal when she discusses the relation of "human intelligence" to the media – with the Internet, more specifically – (p.38: “the Internet effectively functions as a channel through which ‘human intelligence’ renews its capacity to produce”). Ang, implying participation in the media as “the way things are”, poses the question of resistance and its correlation to power – power as connected to the media –, looking at multiplicity of meanings and at diversity as possibly consistent with the logic of power as well as generated by it (multiplicity and diversity are “in the script”). Situated within the “capitalist postmodernity as a chaotic system” (Ang, p.163) and thus within the media, the human subject is – so these theorists appear to suggest – incapable of resistance, since resistance itself is created/inscribed by/in the “logic” of the media. But couldn’t non-participation in the media be a valid and perhaps most effective mode of resistance? Is non-participation – or, at least, reduced participation – in the media (for example, refusal to watch TV, to use the Internet,…) still an option? Even though I am aware that what phase of media–dominance the contemporary world has reached and whether the line beyond which there can be no return to the un-media-tized has yet been crossed cannot be assessed, I would argue that non-participation in the media is the only true form of resistance available in the contemporary world and still possible at the level of the individual (and perhaps even of the community). However, I am not certain about what the consequences of this deliberate non-participation might be for the individuals – or collectivities - who take this option…
2) A question of importance
In his “Introduction: ‘Worship at the Altar of Convergence’”, Jenkins states: “In the world of media convergence, every important story gets told, every brand gets sold, and every consumer gets courted across multiple media platforms” (p.3). There are two aspects that I find particularly disturbing in this assertion. Firstly, what are the criteria for assigning/determining (the) importance to/of the “stories” – and to/of everything, in fact – in a “convergence culture” in which the arbitrary, the “unpredictable” (p.2) appears to be the sole ‘reliable’ criterion? What does it mean to be “important” in the culture of convergence? Secondly, I am intrigued by the repetition of the term “every” in this formulation, which apparently calls attention to an interest in the individual, in the particular. Isn’t this rather implausible focus on “every” thing essentially the ideology of the “convergence culture” – the “story” it tells in order to camouflage the very erasure of individual value/ the value of the particular?
3) "Down to Earth"
Could the present-day economic crisis be the correlate of the essentially un-productive (on the material level) digital economy functioning on "immaterial labor" (p.41, Lazzarato cited in Terranova) that Terranova refers to in her essay?
These are some of my uncertainties in a world that seems to operate on the principle of uncertainty at all its levels (are we to blame Heisenberg for being the first to formulate it scientifically?). Intrigued and de-stabilized as I am by them, nevertheless, I still have (at least) one certainty left as a point of reference in my positioning towards the contemporary political, social, and cultural contexts: however freeing and promising an ‘organizing’ principle it might be, uncertainty is a limitation. Postulating uncertainty as a mode of existence (as “the way things are”) – as Ang seems to do in her essay – appears to me, in light of this, to be a mode of not actually addressing the matters at stake as well as a potentially self-refuting thesis (if everything – including meaning – obeys the principle of uncertainty, then the theory claiming uncertainty as a universal principle is itself uncertain). Which is not to say that uncertainty should not be taken seriously: a world whose very existence is defined by uncertainty might just as well be a world that has reached its limits. I am uncertain if there is/can be anything beyond these limits.
Viewer Freedom Vs. The Lens' Gaze
Of course, though, there is a larger narrative that the individually-structured sequences of viewing are supposed to uncover. The fascinating second-step to the HBO Voyeur program is the littering of false web pages over the internet, created by HBO for the fictional characters shown in the computer program--Flickr and Photobucket accounts, fake blogs, all with clues to the interconnectedness of the characters and more information about the situations in the original program. This way, the entire internet becomes the setting for a narrative that becomes less about the stories discovered and more about the circuitous, viewer-established sequence of discovery; the viewer's choice of web pages to view replacing the traditional guidance of the camera's eye.
One last, potentially unrelated thing--I'd like to point out the genius of the lack of sound in Voyeur. Hitchcock played with the realism that street sounds and overheard snippets of song can contribute to a feeling of "being there," observing. While also interested in creating a position of voyeurism, I think the scenes viewed through the Voyeur program really divorce themselves from TV programming and film with the use of silence. It really places the viewer in a physical relationship to the scenes viewed--definetely close enough to see, but not to hear.
Friday, November 7, 2008
Seems related to what we discussed in section...
COMEDY, FILM
The Found Footage Festival, born of discarded exercise tapes, unintentionally hilarious corporate training videos, mind-bogglingly weird home movies and late-night infomercial clips, finds a home at the 92nd St Y in Tribeca this weekend. Expect themes like pet massage and cheerleading, special guests (David Cross made an appearance at a recent screening) and a few sing-along homages.
Thursday, November 6, 2008
Privacy is a state of mind
For example the social networking comment wall serves the same purpose as the social networking message, the only difference is that one is visible to everyone and the other to only you two (or at least a number of people closer to that). Why then, would anyone willingly choose to use the wall post? Why would anyone bother with twitter, telling people not only about your location and current activity, but even what surveillance technology cannot, your thoughts and feelings as well. How can someone act shocked and appalled that the government can monitor their lives in the name of national security when they release their personal lives to people who are interested just for the sake of voyeurism? I of course dont support increased government control over my privacy, but I still find it strange that there is such a double standard.
Nerds
Leopards & $3.50 water
http://news.bbc.co.uk/2/hi/science/nature/7696188.stm
This year's winning entry to the Wildlife Photographer of the Year 2008 award was a snow leopard hunting at night. Except that instead of the photographer personally having taken the photo, he set up surveillance cameras and waited for the leopard to be snapped when it triggered motion sensors. Where does the art in this lie? Is it staging of the cameras? Or the positioning of the lighting? Or the fact that he just got very lucky with his photograph? And what is to be said that the picture actually won the award?
I also enjoyed Park's point in her TSA airport article regarding the 'odd economies of re-distribution that have emerged as an effect on the war of terror'. If the travelers are the so-called losers (being stuck in security lines and having to pay $3.50 for a bottle of water) then who are the winners? Al-Qaeda? The security companies paid to instal CCTV cameras in airports? The TSA staff taking home your new bottle of after-shave when passengers forget they can't take liquids on-board? These new markets deserve to analyzed, in relation to both surveillance and media.
Google Earth
First of all, Google Earth (as far as I know) does not serve ads. The only way Google earns money off the program is by offering extra features in a priced "pro edition." However, the one thing Google can do is "brand" their service. They want to create as much positive information as possible about their company in order to attract new customers (after all, they do believe that the more they are linked to, the better). This is what I feel lies at the center of much of Park's argument but remains unspoken: namely, both that Google wants to draw as much attention to itself as possible and that it measures its success in "number of hits/downloads/links" (which is represented by the media's declaration of the "success" of the 'Crisis in Darfur' layer), both of which stem from the operating ideology Google maintains.
However, there's another part of Google's ideology that seems to run counter to this notion of "brute force"; namely, the company motto, "Don't Be Evil." While its methods ignore culture, its handling of internal affairs and decisions certainly don't. They want to generate attention and links, but they seem to be concerned about the nature of these links. The reason is rather obvious; while the organization of search results should be (according to Google) objective, the nature of these actual results cannot be. It's why Google's various failiures have been humorous; typing in one word only to be asked if you actually meant something else completely antithetical, or the massive widespread linking of a website using derogatory terms (like the association of "George W. Bush" with "Fail," or something like that; I don't remember the exact terms). Google realizes that, while its methods must be objective, the results of the method are subject to interpretation, and thus moves to prevent as much negative publicity as possible; that the cliche "all publicity is good publicity" is not true. Efforts like the 'Crisis in Darfur' layer serve to undermine potential criticisms of the company; by casting themselves as "good," they will not just draw attention but customers who actually try out the services after reading about them. This, to me, is about as far as Google participates in "disaster capitalism."
But, let's assume, just for a moment, that Google, regardless of any monetary gains or potential markets, actually does want to end the genocide in Darfur. This would be impossible for the company to do. Google focuses on links and information, not so much on real world action. The "Don't Be Evil" motto even focuses on these two things; if people see a link that is described/interpreted as "good," they will click on it; it is still contained by the digital realm, the world of media. It doesn't take into account interpretations of viewers; their ability to interpret information and compare it to information they already know, as well as their ability to act on it. Google only takes into account the first of these three steps, ignoring the other two (which are essential for actual action to occur). The one thing I truely do agree with Parks on is that the use of a "future imperfect"; this would theorize a reaction for the viewers to take, building it into the interpretation and pushing them to take action. It is still ultimately up to the viewer, but I believe that this method is much more effective.
Panopticism
What-is-going-on
In her essay Information, Crisis, Catastrophe, Mary Ann Doane argues that “television’s conceptualization of the event is heavily dependent upon a particular organization of temporality” (p.223) that insists on “present-ness”. In light of this assertion, I would now like to address the potential implication of such a dominant (in the contemporary world) temporality for the human beings – turned – TV viewers’ (general) perception in/of time. As starting point for my exploration I will use the Kantian postulate that (consciousness of) time is an a priori intuition (together with space) – and, thus, that all human perception happens in time (and space) – as it is dis/proved by the mode of perception ("out" of time) that the temporality associated with television generates.
By insisting on “present-ness”, by putting everything in the present tense continuous (“this-is-going-on”) – even if it happened in a more or less distant past – , television, I shall argue, radically distorts its viewers’ perception in/of time – if it does not erase it altogether. In a certain sense, this phenomenon accounts for a sort of “indoctrination”, as a result of which the TV viewer becomes unable to “locate” (the temporal equivalent of this term is what I mean here) events in the past, present and future - depending on the situation –, and to position him/herself at a (critical) distance from them – as Barthes and Bazin’s category of “that-has-been” allowed him/her to do. Associated with this inability to perceive in accordance with a tripartite structure of time is also an erasure of (in my view, personal and collective) history, as Doane also indicates: “Television, too, has been conceptualized as the annihilation of memory, and consequently of history, in its continual stress upon the “nowness” of its own discourse.” (p.227). This phenomenon suggests a decreasing value attributed to the past – as well as to the future – by the television viewer, with multiple potential social (threatening the very identity of societies), political (non-engagement in political action, passivity), and, most importantly, ontological (the human being becomes another type of perceiving-machine than he/she used to be) implications.
Thus, when everything “happens” in the present, the category of time (in the Kantian conception of it) ceases to frame human perception. Metaphorically put, television blunts the a priori intuition of time.
Notes
1) In his essay Rhetoric of the Temporal Index: Surveillant Narration and the Cinema of “Real Time”, Levin states that “films teach us how to see the world and register a sense of how culture is doing exactly that” (p.584). Extrapolating, I would suggest that this is the case with television as well – perhaps even more so than with films, possibly because of the goal of television - as identified by Altman (that of keeping people from turning the TV off). Paradoxically, even though time is the “major category of television”, television affects precisely the human perception in/of time.
2) Another important implication of the mode of perception (“out” of time) that television generates is the substitution of information for knowledge that characterizes the contemporary world. Information, in my view, is perfectly compatible with the “blunting” of the "intuition", whereas knowledge requires a perception in/of time (with its tripartite structure).
Televisual Catastrophe
Doane argues that televisual catastrophe is everything it is said not be, expected. She argues that catastrophe magnifies death over and over again and it becomes the norm of televisual practice. I totally agree with this statement. Flipping through CNN how many times have I heard about death in the world by some terrorist attack, earthquake, or some other event? Too many too count. As a spectator to this, I have become somewhat used to it. The only way us Americans as a whole react so strongly is when something happens to one of our own. When terrorism happens in Israel or Pakistan do we sit glued to the tv hours on end? Maybe some do, but not nearly to the magnitude of an event like 9/11, Hurrican Katrina, or Columbine.
Pat! Riot! Act!
[Disclaimer: I am going to sound like a neocon... don’t judge me]
This leads me to reflect on my most recent travel experience: spending the past year in Israel, a country where security measures are far more prevalent, visible, and arguably more necessary than in the United States. But without the metal detectors in every entrance of train and bus station, the multiple step scanning process in the airport, border patrol checkpoints, the country would not be as safe. Israel is a country that has a long history with terrorism and thus is a superstar in the security and intelligence field. Maybe that is why I felt more inclined to cooperate and put up with security on our way to and from Israel than say, if I were traveling to Canada (who wants to blow up Canada?). That is why I was willing to put up with the hassle of getting my bags X-rayed whenever I want to take an intercity bus in Tel Aviv and give up some of my right to privacy whenever I wanted to take a train from Akko. I probably would have put up with x-rated x-rays and interrogation, because I know that Israel needs to assure that I don’t get blown up and that I don’t plan on blowing anybody up. Israel has always been a country where national defense and national security, as Parks discusses, are one and the same. In America, an armed guard on every bus would not fly, but is a common thing in Israeli cities. This probably stems from the fact that it is not as threatening to Israeli citizens because they all have or will serve in the IDF.
Then the question is why do I feel okay about this and not about having my wires tapped, not even in Israel (although I know that the Israeli government probably has better things to exert their energy on than my phone) It is the consent. I control what I put in my bags and I know ahead of time that they will be x-rayed. In relation to the Patriot Act, wiretapping, and tracking every time I use the word bomb on the Internet (whoops!), on principle I think it is a violation of my privacy. A line is crossed when the surveillance intrudes upon the private, to be Kennanesque, into a space that someone assumes is safe, like into the home, private phone conversations, internet history, even public bathrooms and fitting rooms. It is scary when people cannot even rely on these spaces to be secure.
Auteur
Friday, October 31, 2008
9/11 is boring
Thursday, October 30, 2008
Law and Order: Network Intent
I started watching at 3:21 PM
Show....
Lorraine Dillon turns herself in for the murder of Patrick Sullivan
Commercials:
Season Finale of “Raising the Bar”, another show on TNT-- very much like L&O
ad for another TV show- fantasy
Glade Fabric and Air-- family
Kirsten the Talking Cow “auditioning” for a “Real California Milk” commercial
Lysol Neutraair-- very much like the commercial two before
Direct TV-- content of commercial totally irrelevant to what is being advertised
Network Television Premire: Da Vinci Code-- playing on TNT
Coming Up Next on TNT: Charmed “TNT: We Know Drama”
Law and Order:
Characters try to prove if Lorraine was telling the truth
Interview Sullivan’s ex-lover, Ms. Dillon, in a court room (?)-- Sullivan raped her daughter April at the age of 14 and that is why she didn’t marry him. She was being attacked by him and he had a gun. “The next thing I knew Patrick was dead and I was holding his gun.”
Mr. McCoy: exposes fraud... subtle suspenseful music... evoking emotion from the spectator and Ms. Dillon
Cut to courthouse steps and McCoy and a female lawyer talk about exposing potential lies in the April story
Cut to April being interrogated on the stand by McCoy and the female lawyer. It comes out that April and Patrick were consensual lovers. Lorraine killed Patrick out of jealousy and forced her daughter to lie for her.
So one of the women is lying.
Lorraine tells a story about how she was actually protecting April with her story and April is really the murderer
Cut to Jury’s ruling: Lorraine is guilty
Commercials:
Season Premiere of “Leverage” on TNT
Florida Orange Juice-- vitamins and minerals! “pure and simple”
Vonage “get more” “first month is free”
Raisin Bran Crunch-- sports guys
IHOP-- Strudel Pancakes...
Toaster Strudel
associatedtaxrelief.com --- “real stories, real results” in green in corner of screen
“Raising the Bar” Season Finale
Law and Order:
Conned
April was sent away because she was pregnant
Facility cook drove her to the hospital, but never reached hospital. Birth in the car
They were having sex
April buried the baby-- there was something wrong with it [suspenseful music]
Commercial
“You’re watching Law and Order” sponsored by IHOP
IHOP-- same commercial as before
Binder and Binder
Netflix--Snowing Popcorn
AARP Health Care Options-- choices! free...free... easy! endorsement by AARP!
NBA on TNT
Law and Order...
3:55
Comments:
First off, my favorite little tidbit of flow was going from the IHOP commercial for strudel pancakes to a commercial for Toaster Strudel. Brilliant! (though probably just a coincidence). I was also amazed by the flow from the first segment of Law and Order I watched to the first commercial: a crime/lawyer show to another one of the same type. It took me a few moments to register that there was indeed a seam between the show and the commercial. I also never noticed before that the segments of show get shorter and shorter and the commercial breaks become more frequent, until I read it in this week’s readings (despite thinking time and time again that there are too many commercials...). I did notice it this time!
Within the show itself, what was interesting was that even though I started watching one-third through the show, I was still invested in the plot by the end and stuck it out until the end to see how the story played out. And even though I was typing away, keeping track of the plot, the soundtrack at certain times, whether it be the suspenseful music or the distress in the characters’ voices, did indeed draw me in to actually paying attention to the scene.
Commercials and the Super Bowl
Reality
Advertisements
TV(s)
CNN
I Travel Guides
Announcer: Now is the perfect time for Americans to travel.
Juxtaposed “window-frames" of announcer and travel expert. Announcer: What might be the reasons for this phenomenon?
Travel Expert: The dollar is stronger than other currencies (the Euro, the Pound, the Australian Dollar, …)
(currencies compare-contrast chart)
Juxtaposed “window-frames" of announcer and travel expert. Announcer: Means of transportation. What is the situation with air-travel?
Travel Expert: Airlines are quietly discounting.
(film: airport, planes,…)
Juxtaposed “window-frames" of announcer and travel expert. Announcer: Other means of transportation?
Travel Expert: Deep discount on cruising.
(chart of prices)
Juxtaposed “window-frames" of announcer and travel expert. Announcer: Hotel prices?
Travel Expert: Low-cost lodging. Hotels give deals
(slide)
Juxtaposed “window-frames" of announcer and travel expert. Announcer: Are Americans taking advantage of these opportunities?
Travel Expert: No. People still uncertain about how they should use their discretionary income. Current financial crisis – also a factor
II Still image: name of travel expert and cnn website. Voice briefly presents travel expert.
III The cnn 2008 Hero Honoree
Announcer: Meet one of the candidates for the cnn 2008 Hero Honoree
Film: brief presentation of candidates.
Shift to another studio (2): Announcer: Meet one of “our Heroes”: Maria Ruiz from
Pattern – repeated several times with slight variations: Juxtaposed “window-frames" of announcer and Maria. Announcer welcomes Maria; asks questions about her project, her motivations
Maria: answers
Film of Maria at work OR still images – photographs of Maria and the children her organization helps OR page from JEM Ministries website
Announcer: comments on Maria’s answer and/or asks new question
Back to studio (2)
Das Erste ARD, 29 October 2008, From 7:37pm (US Eastern Time)
Weather Forecast for
Announcer: The weather in
Shift to the Weatherwoman. Weatherwoman: Very chilly tonight. Snow in the mountains.
Film: people skiing in the mountains
Rain/storm/sun map for Thursday. Weatherwoman comments.
Temperature (degrees Celsius) map for Thursday. Weatherwoman comments.
Three juxtaposed temperature (degrees Celsius) maps for Friday, Saturday, and Sunday. Weatherwoman comments.
Back to studio. Announcer: “Have a good night!” and the time of the next program on ARD.
Still image: “Kurze Unterbrechung” (short interruption) against blue background.
BBC World News, watched over the Internet at on http://news.bbc.co.uk/1/hi/world/default.stm (One-Minute World News) on 29 October 2008, From 7:44pm (US Eastern Time)
Image of a rolling globe. Program ID against image of the globe moving: BBC News
Announcer: (without (!) introduction) The latest headlines from BBC World News.
Voice of announcer: Police in
Fade out
Voice of announcer: UN Secretary Ban Ki Moon calls for drastic measures to protect developing countries against the financial crisis. (simultaneously) Film: Ban Ki Moon in session at the UN (?)
Fade out
Voice of announcer: The mother and the brother of the actress Jennifer Hudson have been found shot dead in their home in
Announcer: These were the latest headlines from BBC World News.
Comment(s):
- it appears to me that European TV news programmes (still) have a different “rhythm” (flow?) from the
Flow/Fracture
But what interests me about the instantaneous image does not lie in any sort of wholeness or purity; it is rather that, like the continuity of television, the single image (for the purposes of this argument, the image referred to here (the complete image projected by a television screen, whose boundaries are the edges of the box) will be from here on out referred to as "screen") is fractured into multiple. Each screen contains multiple images, multiple frames and boundaries that take up separate sections of the screen and are meant to convey separate sets of information. Yet, unlike flow, the fact that all these images are being throw at us at a single moment in time means that we cannot attempt to separate the groups of information and process them separately; we must either read a connection between each individual fracture or process them separately of one another.
The coverage of 9/11 provides a very simple example, yet one that is incredibly important to understanding television: the display of a station logo, a sort of "watermark," while "live" footage of "breaking news" plays behind. This "watermark" is the most common fracture; almost any program watched on a network or cable station will be broken by the station logo displayed transparently in one of the corners of the screen. It prevents you from ignoring the economic foundation of the television industry; no matter what you watch, you're always choosing one particular network, one brand over the others. The "watermark" serves both as a way to impose the myth of network branding upon the viewers, and also "mark" recorded video, clearly identifying bootleg copies and holding them captive within the framework of television; there is no way to access the "pure" program (without, of course, buying a copy of the work from the same company, which, by forcing you to repurchase media, forces you to give in to the myth of the network brand in the extend of the capitalistic system such that the watermark is no longer necessary).
There is one other fracture present at the beginning of the 9/11 footage: that of the headline: "BREAKING NEWS: WORLD TRADE CENTERS COLLAPSE". This element refers directly to the "live" image being displayed on screen, and both provides an interpretation and understanding for those already watching as well as immediately informing those just tuning in the nature of the situation being covered. While both these roles/acts seem different, there is one key similarity: the giving of interpretative powers from the audience to the network. While this first headline portrays something very factually, the headline eventually transforms into "AMERICA UNDER ATTACK", with the lines boxing off the fracture transforming into an American flag waving in the wind. In this case, the headline has been transformed by the network's ideology; it has been mythologized; it alters and transforms the viewer's interpretation of the "live." While this mythologizing does not fully stem from the network (in this case, the revelation of the terrorist nature of the attacks had become apparent, and the government had released briefs and reports detailing the attacks as mythologizing them as such), the power of the fracture to alter the interpretation of the live is something that is clearly dangerous. While I do not mean to insinuate that the 9/11 attacks were not, in fact, an "attack on America" (I'm not a 'truther' and do not take 'truthers' incredibly seriously), I am very against the Patriot Act, which was passed in the aftermath of 9/11 and was very much helped by some of the mythologizing that occured on the day itself, and am also against the Iraq War, which the Bush administration was able to force authorization of partially through the creation of a myth surrounding Iraq with the manipulation of fracturing and flow. The destruction/restruction of said methods is nowhere near as clear cut as the alternative cinemas of multiple writers, due to the determinance of the capitalist system in the creation and commodification of televisual networks; while some cable channels are able to offer alternative representations and interpretations of the news (see Current), they have nowhere near the same reach as mainstream networks. Also, even networks like Current, as well as "Internet television," seem to depend upon use of fracturing and flow to convey information, holding the same possibilities as mainstream television news.
Thursday, October 23, 2008
The liberation of the plastic arts
Life, Representation, and Truth
1. Barthes talks about life and death and the subject’s relationship to these two states as bestowed upon him by the photograph. He seems to say that the photograph bestows life upon the subject, makes him immortal, but also emphasizes the fact that he is going to die or is already dead. I am having trouble reconciling both points into one coherent view.
2. “Ultimately a photograph looks like anyone except the person it represents” (102). This is confusing because it follows a list of features which Barthes says are characteristic of the people
The concept of truth in photography that Barthes discusses all throughout CL is really interesting, and I agree with it. Everything that is shown in a photograph actually happened. I kept trying to think of instances that would disprove this very basic tenet of Barthes’s philosophy but I could not. Professor Chun brought up the concept of the fulgurator n lecture, but even so, the instance with the cross on Obama’s podium actually happened and there is no denying it, even if the cross was not material. And once we photoshop an image, it is no longer a photograph, but an instance of art, like a painting. It is something beyond capturing the essence of a subject, alters what has been, and therefore steps over the boundary of being photography.